You are a huge hitbox and will probably soak up a lot of damage if you get terra ulted, it isn't worth the risk, ult and leave, or ult and sow chaos. SMITEFire is the place to find the perfect build guide to take your game to the next level. Your email address will not be published. You can be reasonably aggressive in this matchup provided your ADC allows for it. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shields initial Health and slows targets by 25% for 3s. Strong against grouped up enemies (AoE damage). The two of you are fairly even in terms of damage output early game, and he cannot ult you. PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. SmiteFire is a community that lives to help every Smite player take their game to the next level by having open access to all our tools and resources. Unlike someone like Khepri or Kumba, Ares isn't going to be able to throw out an ability willy nilly to proc your passive, his ult is too valuable. Essentially, this matchup will be won by whichever ADC is able to stay in lane. ) You can see the most recently updated guides on the browse guides page. If the target has over 2000 Health, your ability bonus damage scales up. Array First, sorry for my english. [notes] => Ok, so Xing Tian is really a good showcase for Jorm's major weakness, his own passive. Join the leading SMITE community.Create and share God Guides and Builds. ) You cannot fight most Bacchus late game if you are alone, he will out damage you. Cthulhu and Jorm are both fairly similar in kit. Best tip for this matchup, but lots of wards and watch for ganks. Like Ares, if Baron solo ults you, he's an idiot. PASSIVE - Enemy Gods that you hit have their healing taken reduced by 15% for 5s. If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. Please verify that you are not a bot to cast your vote. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections. [god_id] => 80 The rest of Jorm's build is pretty self explanatory, Spirit Robe is good because its passive makes up for Jorm's passive procing. [god] => Array At 75 stacks this item Evolves, gaining 10 Magical Penetration and 3% extra Mana to Power conversion. He's obnoxious and you really can't do anything to pressure him. Subsequent hits on the same target do half the bonus damage for the next 3s. If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion. Please verify that you are not a bot to cast your vote. AURA - Enemy gods within 40 units have their Physical Power reduced by 15%. [url] => izanami Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. [display_name] => Yemoja This guide has not yet been updated for the current season. If I know I'm going to need to start rotating before finishing Gauntlet I will usually go for Breastplate (safe) or Tyrannical Helm (We need damage). Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. ) This guide has not yet been updated for the current season. ( And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Jorm's Solo Current Build. Yemoja will often be directly next to or behind her ADC so that she can heal them, so if you can get a sneaky underground approach and jump on them with an ADC that can initiate, you can probably secure a kill. Array [god_id] => 69 You can be reasonably aggressive in this matchup provided your ADC allows for it. The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. [god_id] => 96 SMITE Version 8.7.6665.1 (July 13, 2021) General Increased Base Mana from 205 to 225 Nimble Strike Decreased Mana Cost from 70 to 60 Lash Increased Blade Damage from 35/45/55/65/75 to 37/49/61/73/85 Total increased from 105/135/165/195/225 to 111/147/183/219/255 Incense Decreased Mana Cost from 70 to 60 SMITE Version 7.1.5858.9 (January 31, 2020) If Cabra focuses you ADC (Like most Cabra will), you need to try and intercept him. PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. Please keep this in mind while reading. [god] => Array This is a build from personal opinions and hope to receive your comments. - Tainted Steel: The go to anti-heal for Jormy, especially for a lane healer like Aphro or Sylvanus. This consumable heals 125 Health and 75 Mana over 25 seconds. You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. [url] => geb Max 50 . As a replacement for boots, I normally go Gem of Isolation, because of the good power, health and slow if there is no other more pressing option. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 20% of your Magical Power. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. If the target has over 2000 Health, the bonus damage scales up. First off, lets just be clear here he does hurt early and late game, but so do you. Learn which are the best heroes to play in Mobile Legends: Novaria, Arlott, Joy, Fredrinn, Julian, Melissa, Xavier, Edith, Yin, Phylax, Valentina, Aamon, Floryn, Natan, Aulus, Granger, Benedetta, Brody, Paquito, Alice, Esmeralda, Wanwan, Diggie, Natalia, Change, Chou, Selena, Jawhead, Khufra, Roger, Lancelot, Kagura, Tigreal, Bruno, Mathilda, Kaja, Guinevere, Rafaela, Hanabi, Miya, Johnson, Gatotkaca, Zhask, Helcurt, Phoveus, Ling, Claude, Hayabusa, Beatrix, Gusion, Gloo, Yve, Zilong, Estes, Harley, Aldous, Luo Yi, Angela, Alucard, Uranus, Hylos, Atlas, Silvanna, Layla, Lesley, Yi Sun-shin, Eudora, Sun, Popol and Kupa, Lapu-Lapu, Franco, Pharsa, Barats, Alpha, Clint, Vale, Saber, Yu Zhong, Cyclops, Ruby, Fanny, Karina, Cecilion, Bane, Balmond, Freya, Lolita, Belerick, Carmilla, Lunox, Harith, X.Borg, Akai, Grock, Khaleed, Argus, Moskov, Leomord, Kadita, Nana, Valir, Baxia, Minotaur, Irithel, Lylia, Odette, Hanzo, Faramis, Badang, Karrie, Kimmy, Thamuz, Martis, Hilda, Aurora, Dyrroth, Masha, Minsitthar, Gord, Terizla, Vexana. The issue here is that he provides a lot of support to his team, more than you. Ganesh's 3 will proc your passive, his 2 can stop you from ulting away, his 1 provides good damage and a buff for his allies, he's just a really bad fight if he knows what he's doing. This Build will grant the auto damage you could never imagine,you could hit up 180! This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. This effect lasts for 7s and can only occur once every 15s. Fire a bolt that travels 70 units, stopping on the first Enemy God hit and splashing in a 20 unit radius, dealing 15% of their Current Health as True Damage and reducing any active shields by 75%. [scoreVal] => 4 ( This consumable deals 20000 True damage to Jungle Monsters around you. Tap each threat level to view Jormungandrs threats. [god_id] => 52 Each cloud increases the size of Consuming Bellow and Empowers him up to 3 times while also dealing extra damage to Enemies hit. Required fields are marked *. Would you like to let the author know their guide helped you and leave them a message? While Empowered, Jormungandrs basic attack fires at its fastest rate. Ganesha build Damage (Solo) If you like Ganesha Damage, you can refer this way. ( ) This can happen when a God is new or there is a new patch. ( Bacchus will typically go bruiser or more damage oriented later in the game, and a Polynomicon hit form him will definitely hurt. Your best bet in this matchup is to stay at a decent distance and help your ADC with the wave when Ymir is busy. Aura Allied gods within 70 units have their physical protections increased by 15 and their hp5 increased by 25. You definitely out damage him, and I would say that your wave clear is superior. Jormungandr draws power from toxic clouds nearby while channeling for 1.2s. This field damages and slows Enemies inside of it every second. ) Her cripple really doesn't hurt you, her long range life sap thingy is annoying but not life threatening. [notes] => He's not a true tank as a support, he can be tanky, but for a precious few minutes at the start of the match he is veeerrry killable. No not really, you'd be better off with any jungler, hell even Loki works better. ) Like a lot of hard matchups, this one is down to your partner in lane. It is really easy to get stuck on Ganesha's ult while playing as Jorm due to his big hitbox. [notes] => There isn't much to the mirror match, if you play better, you will win. Jormungandr can have a maximum of 9 toxic clouds out at a time. He must travel 2 more times. Targets hit take 7.5% increased damage for 5s, stacking 2 times. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Please consider supporting us by whitelisting us in your ad blocker! Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. If ***ba does go down, your breath weapon can easily finish him off when he goes to sleep (5 hits per second baby). [url] => yemoja [notes] => He's obnoxious and you really can't do anything to pressure him. This really doesn't impact overall strategy, since the breath attack doesn't do that much damage to anything tanky anyways, but it is nice to know that Hi-Rez thinks about my snakey boy. ( [url] => aphrodite 1. ) Ymir build Season 10. ( - YouTube This game was super fun and it got intense towards the end! Array You do good damage to him and can easily bully him, buy tainted steel the second you see him on the god screen. Can only trigger once per enemy per ability. You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. ( I want to receive promotions from our partners. What should I play/do next?Subscribe for more http://goo.gl/1jrvu6Follow . 1. 1. A decent Terra shouldn't be much of a problem though provided you and your ADC are competent. Your best bet in this matchup is to be reasonably aggressive early, and coordinate your pushes with your ADC so that they can capitalize on your damage and CC. when you or an allied god pick up a spike, they gain a buff that causes their next ability to deal bonus magic damage equal to 3% of their own max hp. Smite characters that will push you straight toward triumph include Freya, Arachne, Nemesis, Amaterasu, Cupid, Ratatoskr, Bakasura, Heimdallr, and Jing Wei. [scoreVal] => 1 AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25. So could you play a jungler, yeah, sure. Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. Ouch, just ouch. Array I've had a Skadi do more than half my health in a single ability, it isn't fun. [notes] => Geb out tanks you, no contest. [display_name] => Terra You can support us ad-free for less than $1 a month! Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. The Solution I think Jormungandr needs more versatility in his kit. Want to support SmiteFire with an ad-free experience? Patch 6.3 by Karmas Greed - 4 years ago. This only affects Monsters on your side of the Jungle. Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. You can go Protector instead of Seer if you prefer it. Hi-Rez Studios, Inc. All rights reserved. Keep pressure on her ADC if you can because you will not be killing her if she knows what she's doing, but the same could also be said about you. The final item should generally be situational. [display_name] => Bacchus If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. Shard Relics can be upgraded to a new Relic once you reach Level 12. At the end of the channel Jormungandr roars dealing damage to all Enemies, trembling and slowing Enemy gods by 30% for 1.5s. Now Jormungandr does deal good damage for a guardian (although there are guardians who deal more), and when the combo hits it certainly hurts. I want to receive promotions from our partners. Yemoja really can't compete with the damage you can put out if you play him right. A.) You will find builds for arena, joust, and conquest. [notes] => His Silence Counters Your Second and 3 Ability Can be upgraded at level 20. You will get frozen if he aims for you, and if his ADC is paying attention, it will hurt. 1. In fact, you can treat a Cerb matchup very similarly to an Ares matchup. Please consider supporting us by whitelisting us in your ad blocker! 4.05K subscribers This Jormungandr build is going to give you nice defenses and a high hp pool but still allow you do do damage and get some kills. Cooldown - 120s. Ares | Artio | Athena | Bacchus | Cabrakan | Cerberus | Cthulhu | Fafnir | Ganesha | Geb | Jormungandr | Khepri | Kumbhakarna | Kuzenbo | Sobek | Sylvanus | Terra | Xing Tian | Yemoja | Ymir | Atlas smite | Maui ->View All Gods, Your email address will not be published. His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat.